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About GameVault

Empowering indie developers and young creators with tools that make game development accessible, productive, and fun.

Our Mission

GameVault was built to solve a real problem: game developers waste hours converting assets between engines. We created a universal interchange format (.gas) so sprites, sounds, and scenes work natively in Godot, Bevy, Phaser, Unity, and Unreal — no manual conversion needed.

Our marketplace connects creators who make amazing assets with developers who need them. Every asset is available in a single format that imports directly into your engine of choice. Try it now at gamevault-app.vercel.app

Our Mission
5+
Engines Supported
.gas
Universal Format
50+
Asset Types
Yes
Cross-Platform

Our Story

A Friendship Forged in Barcelona

Kristian and Javier met 12 years ago in Barcelona's vibrant startup scene. While working on a venture with a mutual friend, they discovered a shared passion for making game development more inclusive and accessible.

Identifying the Problem

As indie developers themselves, they saw firsthand how fragmented the game asset ecosystem was. Assets created for one engine couldn't easily be used in another. Studios and solo devs wasted countless hours converting, reformatting, and re-importing.

The .gas Universal Format

The solution was the .gas interchange format — a ZIP-based bundle with a JSON manifest that speaks every engine's language. Neutral types for sprites, sounds, scenes, and logic, with universal transforms that each engine plugin translates natively.

Building the Platform

Today, GAS powers a full marketplace with plugins for Godot, Bevy, Phaser, and more. AI-powered generation, cross-engine sharing, and a growing community of indie developers and young creators are making game development more fun than ever.

Our Values

Open & Accessible

Open & Accessible

We believe creativity should have no barriers. Our tools are designed for everyone — from seasoned professionals to children taking their first steps in game development.

Developer-First

Developer-First

Built by developers, for developers. Every feature is crafted to reduce friction, automate the tedious parts, and let you focus on what matters — making great games.

Cross-Engine

Cross-Engine

No more engine lock-in. The .gas format ensures your assets work everywhere — Godot, Bevy, Phaser, and beyond. Create once, use anywhere.

Join the Community

Whether you create assets or build games, GameVault gives you the tools to do it faster — with a universal format that works across every engine.